Post Tagged with: "Unreal Engine"

Eventos Musicales Virtuales

Events in the world of music and virtual events during Covid-19. Since the pandemic began, many sectors have been greatly affected, including the music industry. An infinity of impressive festivals and galas have been held all over the world, but many of them have been canceled, since they did not […]

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Holy Stream Artist’s Interview

Interview with: VJ RipdaPuffin Where did you get the inspiration for this virtual VJ set? Sometimes I’m very literal, Easter was the reason for the show and it’s full of interesting symbolism. I couldn’t help but do a tribute to ‘The to various festivities’, footage from the old Studio54 and […]

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Valkiria Hub Space interviews our Creative Director

Workplace Innovation company Valkiria joins Jorge Escobar at Valkiria Afterwork to talk about how the audiovisual sector has had to reinvent itself during the pandemic. The situation in which we have found ourselves since 2020 has led practically all audiovisual companies to adapt to new conditions, to which a few […]

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Mejora tus streamings y aumenta tu audiencia online

Las restricciones del Coronavirus han sumido a la industria cultural en una profunda crisis, ya que los usuarios no pueden disfrutar de las actuaciones en vivo de sus artistas favoritos.
Lejos de rendirse, el sector ha tenido que reinventarse a sí mismo, renovando sus propuestas habituales para ajustarse más eficazmente a las exigencias de un público cada vez más avanzado tecnológicamente.

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Unreal Engine añade soporte para Ray Tracing

El soporte es para los efectos de iluminación global, oclusión ambiental, reflejos, skins, etc… que da de si Ray Tracing. A día de hoy todavía es algo limitado para el desarrollo de videojuegos con este motor, pero se espera que con una nueva versión de Unreal Engine 4 pueda ser […]

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