Post Tagged with: "Unreal Engine"

Holy Stream Artist’s Interview

Interview with: VJ RipdaPuffin Where did you get the inspiration for this virtual VJ set? Sometimes I’m very literal, Easter was the reason for the show and it’s full of interesting symbolism. I couldn’t help but do a tribute to ‘The to various festivities’, footage from the old Studio54 and […]

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Valkiria Hub Space interviews our Creative Director

Workplace Innovation company Valkiria joins Jorge Escobar at Valkiria Afterwork to talk about how the audiovisual sector has had to reinvent itself during the pandemic. The situation in which we have found ourselves since 2020 has led practically all audiovisual companies to adapt to new conditions, to which a few […]

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Improve your stream & grow your online audience

Coronavirus restrictions have plunged the cultural industry into a deep crisis as users are unable to enjoy live performances from their favorite artists.
Far from giving up, the sector has had to reinvent itself, renewing its usual proposals to adjust more effectively to the demands of every day more technologically advanced audience.

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Unreal Engine añade soporte para Ray Tracing

El soporte es para los efectos de iluminación global, oclusión ambiental, reflejos, skins, etc… que da de si Ray Tracing. A día de hoy todavía es algo limitado para el desarrollo de videojuegos con este motor, pero se espera que con una nueva versión de Unreal Engine 4 pueda ser […]

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